Saturday, January 07, 2006

So yesterday was...

a bit of a drudge. Overall, it was good day, but it seemed to carry a lead weight around it's neck as it trudged along. I got to work a little after 8:00 am (acutally, I was the first one there - as I have said before, being on time is not exactly a priority there) as I told the printer in the east coast that I would be, otherwise I might have come in later. You know, the "cat's away, mice will play - and come to work when they feel like it" cliché. FTP'd the file(s) to the printer. The client also wanted me to send her a layered (live) copy of the artwork for another ad, and I was a little hesitant as 1) this is usually a workaround having to pay 2) I wasn't sure of the policy concerning giving live artwork to clients. Being my boss was out of town and hadn't gotten back with me, I just ended up sending her a PDF. Once my boss got ahold of me, she said to give her whatever she wanted, but that she most likely wanted a layered PSD - which I didn't have, and wasn't successful in exporting out of Illustrator - at least a layered file anyway. So, I gave up and left it until Monday. The printer got his ad, so everyone should be happy(ish).

I also finished the InDesign layout of the fax order sheets for our ads. My other job was to back up the external hardrive onto CD's and DVD's. I wasn't going to stick around for that kind of fun, so I left about an hour early. I wasn't a big fan of our time tracking system at first, but now that I have worked with it for awhile, I really like it's advantages. I can kinda call my own hours, take lunch when I want - or not - and leave early if it is slow. Just be sure to record the number of hours I worked, not specifically when I worked them. Very cool.

Well, that is enough for this entry. My boss is back Monday, but I am not in the office (officially) until Tuesday. We have another production artist starting on Monday, so I hope that goes ok. I have a feeling that I am going to be losing my computer, and I don't like that. We'll have to wait and see what happens. Well, you will have to wait. I get to experience it in real-time. :)

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